Merge branch 'master' into jgrpp
# Conflicts: # .github/workflows/ci-build.yml # .github/workflows/release-linux.yml # .github/workflows/release-macos.yml # .github/workflows/release-source.yml # .github/workflows/release.yml # CMakeLists.txt # COMPILING.md # src/ai/ai_core.cpp # src/ai/ai_gui.cpp # src/bridge_gui.cpp # src/company_gui.cpp # src/console_cmds.cpp # src/core/CMakeLists.txt # src/core/smallmap_type.hpp # src/disaster_vehicle.h # src/effectvehicle_base.h # src/fontcache.cpp # src/game/game_core.cpp # src/game/game_gui.cpp # src/gamelog.cpp # src/gamelog_internal.h # src/group_gui.cpp # src/linkgraph/linkgraph.h # src/misc.cpp # src/network/core/config.h # src/network/core/udp.cpp # src/network/network_chat_gui.cpp # src/network/network_content_gui.cpp # src/network/network_gui.cpp # src/newgrf.cpp # src/newgrf_gui.cpp # src/newgrf_profiling.cpp # src/newgrf_profiling.h # src/object_gui.cpp # src/openttd.cpp # src/openttd.h # src/order_gui.cpp # src/os/windows/font_win32.cpp # src/rail_gui.cpp # src/road.cpp # src/road_gui.cpp # src/saveload/afterload.cpp # src/saveload/saveload.h # src/script/api/script_controller.cpp # src/script/api/script_roadtypelist.cpp # src/script/script_config.cpp # src/script/script_config.hpp # src/script/script_instance.cpp # src/script/script_scanner.cpp # src/script/squirrel.cpp # src/script/squirrel_helper.hpp # src/settings_gui.cpp # src/settings_internal.h # src/settings_type.h # src/table/settings/network_private_settings.ini # src/timetable_gui.cpp # src/vehicle.cpp # src/vehicle_base.h # src/window_gui.h
This commit is contained in:
@@ -625,10 +625,10 @@ public:
|
||||
{
|
||||
switch (widget) {
|
||||
case WID_STL_LIST: {
|
||||
uint id_v = this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_STL_LIST);
|
||||
if (id_v >= this->stations.size()) return; // click out of list bound
|
||||
auto it = this->vscroll->GetScrolledItemFromWidget(this->stations, pt.y, this, WID_STL_LIST);
|
||||
if (it == this->stations.end()) return; // click out of list bound
|
||||
|
||||
const Station *st = this->stations[id_v];
|
||||
const Station *st = *it;
|
||||
/* do not check HasStationInUse - it is slow and may be invalid */
|
||||
assert(st->owner == (Owner)this->window_number || st->owner == OWNER_NONE);
|
||||
|
||||
@@ -2408,12 +2408,12 @@ static bool AddNearbyStation(TileIndex tile, void *user_data)
|
||||
TileArea *ctx = &(data->ctx);
|
||||
|
||||
/* First check if there were deleted stations here */
|
||||
for (uint i = 0; i < _deleted_stations_nearby.size(); i++) {
|
||||
auto ts = _deleted_stations_nearby.begin() + i;
|
||||
if (ts->tile == tile) {
|
||||
_stations_nearby_list.push_back(_deleted_stations_nearby[i].station);
|
||||
_deleted_stations_nearby.erase(ts);
|
||||
i--;
|
||||
for (auto it = _deleted_stations_nearby.begin(); it != _deleted_stations_nearby.end(); /* nothing */) {
|
||||
if (it->tile == tile) {
|
||||
_stations_nearby_list.push_back(it->station);
|
||||
it = _deleted_stations_nearby.erase(it);
|
||||
} else {
|
||||
++it;
|
||||
}
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user