Merge branch 'master' into jgrpp
# Conflicts: # .github/workflows/ci-build.yml # .github/workflows/release-linux.yml # .github/workflows/release-macos.yml # .github/workflows/release-source.yml # .github/workflows/release.yml # CMakeLists.txt # COMPILING.md # src/ai/ai_core.cpp # src/ai/ai_gui.cpp # src/bridge_gui.cpp # src/company_gui.cpp # src/console_cmds.cpp # src/core/CMakeLists.txt # src/core/smallmap_type.hpp # src/disaster_vehicle.h # src/effectvehicle_base.h # src/fontcache.cpp # src/game/game_core.cpp # src/game/game_gui.cpp # src/gamelog.cpp # src/gamelog_internal.h # src/group_gui.cpp # src/linkgraph/linkgraph.h # src/misc.cpp # src/network/core/config.h # src/network/core/udp.cpp # src/network/network_chat_gui.cpp # src/network/network_content_gui.cpp # src/network/network_gui.cpp # src/newgrf.cpp # src/newgrf_gui.cpp # src/newgrf_profiling.cpp # src/newgrf_profiling.h # src/object_gui.cpp # src/openttd.cpp # src/openttd.h # src/order_gui.cpp # src/os/windows/font_win32.cpp # src/rail_gui.cpp # src/road.cpp # src/road_gui.cpp # src/saveload/afterload.cpp # src/saveload/saveload.h # src/script/api/script_controller.cpp # src/script/api/script_roadtypelist.cpp # src/script/script_config.cpp # src/script/script_config.hpp # src/script/script_instance.cpp # src/script/script_scanner.cpp # src/script/squirrel.cpp # src/script/squirrel_helper.hpp # src/settings_gui.cpp # src/settings_internal.h # src/settings_type.h # src/table/settings/network_private_settings.ini # src/timetable_gui.cpp # src/vehicle.cpp # src/vehicle_base.h # src/window_gui.h
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@@ -814,7 +814,30 @@ public:
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}
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}
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int GetScrolledRowFromWidget(int clickpos, const Window * const w, int widget, int padding = 0) const;
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int GetScrolledRowFromWidget(int clickpos, const Window * const w, int widget, int padding = 0, int line_height = -1) const;
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/**
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* Return an iterator pointing to the element of a scrolled widget that a user clicked in.
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* @param container Container of elements represented by the scrollbar.
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* @param clickpos Vertical position of the mouse click (without taking scrolling into account).
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* @param w The window the click was in.
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* @param widget Widget number of the widget clicked in.
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* @param padding Amount of empty space between the widget edge and the top of the first row. Default value is \c 0.
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* @param line_height Height of a single row. A negative value means using the vertical resize step of the widget.
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* @return Iterator to the element clicked at. If clicked at a wrong position, returns as interator to the end of the container.
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*/
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template <typename Tcontainer>
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typename Tcontainer::iterator GetScrolledItemFromWidget(Tcontainer &container, int clickpos, const Window * const w, int widget, int padding = 0, int line_height = -1) const
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{
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assert(this->GetCount() == container.size()); // Scrollbar and container size must match.
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int row = this->GetScrolledRowFromWidget(clickpos, w, widget, padding, line_height);
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if (row == INT_MAX) return std::end(container);
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typename Tcontainer::iterator it = std::begin(container);
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std::advance(it, row);
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return it;
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}
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EventState UpdateListPositionOnKeyPress(int &list_position, uint16 keycode) const;
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};
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