Codechange: use int32_t instead of uint16_t for scroll bar position/size/capacity
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@@ -277,8 +277,8 @@ struct TimetableWindow : Window {
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int GetOrderFromTimetableWndPt(int y, [[maybe_unused]] const Vehicle *v)
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{
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int sel = this->vscroll->GetScrolledRowFromWidget(y, this, WID_VT_TIMETABLE_PANEL, WidgetDimensions::scaled.framerect.top);
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if (sel == INT_MAX) return INVALID_ORDER;
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int32_t sel = this->vscroll->GetScrolledRowFromWidget(y, this, WID_VT_TIMETABLE_PANEL, WidgetDimensions::scaled.framerect.top);
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if (sel == INT32_MAX) return INVALID_ORDER;
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assert(IsInsideBS(sel, 0, v->GetNumOrders() * 2));
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return sel;
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}
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