(svn r13065) -Codechange: remove the need for the news string callbacks. Patch by Cirdan.

This commit is contained in:
rubidium
2008-05-13 10:17:04 +00:00
parent d0033bfb07
commit d0c79e1164
7 changed files with 51 additions and 93 deletions

View File

@@ -527,15 +527,21 @@ static void PlayersCheckBankrupt(Player *p)
switch (p->quarters_of_bankrupcy) {
case 2:
AddNewsItem((StringID)(owner | NB_BTROUBLE),
NM_CALLBACK, NF_NONE, NT_COMPANY_INFO, DNC_BANKRUPCY, 0, 0);
SetDParam(0, STR_7056_TRANSPORT_COMPANY_IN_TROUBLE);
SetDParam(1, STR_7057_WILL_BE_SOLD_OFF_OR_DECLARED);
SetDParam(2, owner);
AddNewsItem(STR_02B6,
NM_CALLBACK, NF_NONE, NT_COMPANY_INFO, DNC_BANKRUPCY, 0, owner | NB_BTROUBLE);
break;
case 3: {
/* XXX - In multiplayer, should we ask other players if it wants to take
over when it is a human company? -- TrueLight */
if (IsHumanPlayer(owner)) {
AddNewsItem((StringID)(owner | NB_BTROUBLE),
NM_CALLBACK, NF_NONE, NT_COMPANY_INFO, DNC_BANKRUPCY, 0, 0);
SetDParam(0, STR_7056_TRANSPORT_COMPANY_IN_TROUBLE);
SetDParam(1, STR_7057_WILL_BE_SOLD_OFF_OR_DECLARED);
SetDParam(2, owner);
AddNewsItem(STR_02B6,
NM_CALLBACK, NF_NONE, NT_COMPANY_INFO, DNC_BANKRUPCY, 0, owner | NB_BTROUBLE);
break;
}
@@ -555,8 +561,10 @@ static void PlayersCheckBankrupt(Player *p)
DeletePlayerWindows(owner);
/* Show bankrupt news */
SetDParam(0, p->index);
AddNewsItem((StringID)(owner | NB_BBANKRUPT), NM_CALLBACK, NF_NONE, NT_COMPANY_INFO, DNC_BANKRUPCY, 0, 0);
SetDParam(0, STR_705C_BANKRUPT);
SetDParam(1, STR_705D_HAS_BEEN_CLOSED_DOWN_BY);
SetDParam(2, p->index);
AddNewsItem(STR_02B6, NM_CALLBACK, NF_NONE, NT_COMPANY_INFO, DNC_BANKRUPCY, 0, owner | NB_BBANKRUPT);
if (IsHumanPlayer(owner)) {
/* XXX - If we are in offline mode, leave the player playing. Eg. there
@@ -586,7 +594,7 @@ void DrawNewsBankrupcy(Window *w, const NewsItem *ni)
{
DrawNewsBorder(w);
Player *p = GetPlayer((PlayerID)GB(ni->string_id, 0, 4));
Player *p = GetPlayer((PlayerID)GB(ni->data_b, 0, 4));
DrawPlayerFace(p->face, p->player_color, 2, 23);
GfxFillRect(3, 23, 3 + 91, 23 + 118, PALETTE_TO_STRUCT_GREY | (1 << USE_COLORTABLE));
@@ -594,7 +602,7 @@ void DrawNewsBankrupcy(Window *w, const NewsItem *ni)
DrawStringMultiCenter(49, 148, STR_7058_PRESIDENT, 94);
switch (ni->string_id & 0xF0) {
switch (ni->data_b & 0xF0) {
case NB_BTROUBLE:
DrawStringCentered(w->width >> 1, 1, STR_7056_TRANSPORT_COMPANY_IN_TROUBLE, TC_FROMSTRING);
@@ -609,19 +617,19 @@ void DrawNewsBankrupcy(Window *w, const NewsItem *ni)
case NB_BMERGER:
DrawStringCentered(w->width >> 1, 1, STR_7059_TRANSPORT_COMPANY_MERGER, TC_FROMSTRING);
SetDParam(0, ni->params[0]);
SetDParam(0, ni->params[2]);
SetDParam(1, p->index);
SetDParam(2, ni->params[1]);
SetDParam(2, ni->params[4]);
DrawStringMultiCenter(
((w->width - 101) >> 1) + 98,
90,
ni->params[1] == 0 ? STR_707F_HAS_BEEN_TAKEN_OVER_BY : STR_705A_HAS_BEEN_SOLD_TO_FOR,
ni->params[4] == 0 ? STR_707F_HAS_BEEN_TAKEN_OVER_BY : STR_705A_HAS_BEEN_SOLD_TO_FOR,
w->width - 101);
break;
case NB_BBANKRUPT:
DrawStringCentered(w->width >> 1, 1, STR_705C_BANKRUPT, TC_FROMSTRING);
SetDParam(0, ni->params[0]);
SetDParam(0, p->index);
DrawStringMultiCenter(
((w->width - 101) >> 1) + 98,
90,
@@ -632,7 +640,7 @@ void DrawNewsBankrupcy(Window *w, const NewsItem *ni)
case NB_BNEWCOMPANY:
DrawStringCentered(w->width >> 1, 1, STR_705E_NEW_TRANSPORT_COMPANY_LAUNCHED, TC_FROMSTRING);
SetDParam(0, p->index);
SetDParam(1, ni->params[0]);
SetDParam(1, ni->params[3]);
DrawStringMultiCenter(
((w->width - 101) >> 1) + 98,
90,
@@ -645,39 +653,6 @@ void DrawNewsBankrupcy(Window *w, const NewsItem *ni)
}
}
StringID GetNewsStringBankrupcy(const NewsItem *ni)
{
const Player *p = GetPlayer((PlayerID)GB(ni->string_id, 0, 4));
switch (ni->string_id & 0xF0) {
case NB_BTROUBLE:
SetDParam(0, STR_7056_TRANSPORT_COMPANY_IN_TROUBLE);
SetDParam(1, STR_7057_WILL_BE_SOLD_OFF_OR_DECLARED);
SetDParam(2, p->index);
return STR_02B6;
case NB_BMERGER:
SetDParam(0, STR_7059_TRANSPORT_COMPANY_MERGER);
SetDParam(1, ni->params[1] == 0 ? STR_707F_HAS_BEEN_TAKEN_OVER_BY : STR_705A_HAS_BEEN_SOLD_TO_FOR);
SetDParam(2, ni->params[0]);
SetDParam(3, p->index);
SetDParam(4, ni->params[1]);
return STR_02B6;
case NB_BBANKRUPT:
SetDParam(0, STR_705C_BANKRUPT);
SetDParam(1, STR_705D_HAS_BEEN_CLOSED_DOWN_BY);
SetDParam(2, ni->params[0]);
return STR_02B6;
case NB_BNEWCOMPANY:
SetDParam(0, STR_705E_NEW_TRANSPORT_COMPANY_LAUNCHED);
SetDParam(1, STR_705F_STARTS_CONSTRUCTION_NEAR);
SetDParam(2, p->index);
SetDParam(3, ni->params[0]);
return STR_02B6;
default:
NOT_REACHED();
}
}
static void PlayersGenStatistics()
{
Station *st;
@@ -1842,9 +1817,12 @@ static void DoAcquireCompany(Player *p)
int i;
Money value;
SetDParam(0, p->index);
SetDParam(1, p->bankrupt_value);
AddNewsItem((StringID)(_current_player | NB_BMERGER), NM_CALLBACK, NF_NONE, NT_COMPANY_INFO, DNC_BANKRUPCY, 0, 0);
SetDParam(0, STR_7059_TRANSPORT_COMPANY_MERGER);
SetDParam(1, p->bankrupt_value == 0 ? STR_707F_HAS_BEEN_TAKEN_OVER_BY : STR_705A_HAS_BEEN_SOLD_TO_FOR);
SetDParam(2, p->index);
SetDParam(3, _current_player);
SetDParam(4, p->bankrupt_value);
AddNewsItem(STR_02B6, NM_CALLBACK, NF_NONE, NT_COMPANY_INFO, DNC_BANKRUPCY, 0, _current_player | NB_BMERGER);
/* original code does this a little bit differently */
PlayerID pi = p->index;