From d0d7d97691f58b1478cb7dec2b65c3eb997c57c0 Mon Sep 17 00:00:00 2001 From: Jonathan G Rennison Date: Fri, 4 Feb 2022 21:40:54 +0000 Subject: [PATCH] Use static extended feature versions for SlIsObjectCurrentlyValid --- src/saveload/saveload.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/saveload/saveload.h b/src/saveload/saveload.h index c96d2ff7a6..95ac3c8697 100644 --- a/src/saveload/saveload.h +++ b/src/saveload/saveload.h @@ -560,7 +560,7 @@ static inline bool IsSavegameVersionUntil(SaveLoadVersion major) static inline bool SlIsObjectCurrentlyValid(SaveLoadVersion version_from, SaveLoadVersion version_to, SlXvFeatureTest ext_feature_test) { extern const SaveLoadVersion SAVEGAME_VERSION; - if (!ext_feature_test.IsFeaturePresent(SAVEGAME_VERSION, version_from, version_to)) return false; + if (!ext_feature_test.IsFeaturePresent(_sl_xv_feature_static_versions, SAVEGAME_VERSION, version_from, version_to)) return false; return true; }