Add: support for emscripten (play-OpenTTD-in-the-browser)
Emscripten compiles to WASM, which can be loaded via HTML / JavaScript. This allows you to play OpenTTD inside a browser. Co-authored-by: milek7 <me@milek7.pl>
This commit is contained in:
committed by
Patric Stout
parent
2da07f7615
commit
d15dc9f40f
@@ -15,6 +15,10 @@ if(NOT CMAKE_BUILD_TYPE)
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set(CMAKE_BUILD_TYPE Debug)
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endif()
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if (EMSCRIPTEN)
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set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/os/emscripten/cmake")
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endif()
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set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/cmake")
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set(CMAKE_OSX_DEPLOYMENT_TARGET 10.9)
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@@ -232,6 +236,39 @@ if(APPLE)
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)
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endif()
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if(EMSCRIPTEN)
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add_library(WASM::WASM INTERFACE IMPORTED)
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# Allow heap-growth, and start with a bigger memory size.
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target_link_libraries(WASM::WASM INTERFACE "-s ALLOW_MEMORY_GROWTH=1")
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target_link_libraries(WASM::WASM INTERFACE "-s INITIAL_MEMORY=33554432")
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# Export functions to Javascript.
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target_link_libraries(WASM::WASM INTERFACE "-s EXPORTED_FUNCTIONS='[\"_main\", \"_em_openttd_add_server\"]' -s EXTRA_EXPORTED_RUNTIME_METHODS='[\"cwrap\"]'")
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# Preload all the files we generate during build.
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# As we do not compile with FreeType / FontConfig, we also have no way to
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# render several languages (like Chinese, ..), so where do you draw the
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# line what languages to include and which not? In the end, especially as
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# the more languages you add the slower downloading becomes, we decided to
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# only ship the English language.
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target_link_libraries(WASM::WASM INTERFACE "--preload-file ${CMAKE_BINARY_DIR}/baseset@/baseset")
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target_link_libraries(WASM::WASM INTERFACE "--preload-file ${CMAKE_BINARY_DIR}/lang/english.lng@/lang/english.lng")
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target_link_libraries(WASM::WASM INTERFACE "--preload-file ${CMAKE_SOURCE_DIR}/bin/ai@/ai")
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target_link_libraries(WASM::WASM INTERFACE "--preload-file ${CMAKE_SOURCE_DIR}/bin/game@/game")
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# We use IDBFS for persistent storage.
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target_link_libraries(WASM::WASM INTERFACE "-lidbfs.js")
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# Use custom pre-js and shell.html.
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target_link_libraries(WASM::WASM INTERFACE "--pre-js ${CMAKE_SOURCE_DIR}/os/emscripten/pre.js")
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target_link_libraries(WASM::WASM INTERFACE "--shell-file ${CMAKE_SOURCE_DIR}/os/emscripten/shell.html")
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# Build the .html (which builds the .js, .wasm, and .data too).
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set_target_properties(openttd PROPERTIES SUFFIX ".html")
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target_link_libraries(openttd WASM::WASM)
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endif()
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if(NOT PERSONAL_DIR STREQUAL "(not set)")
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add_definitions(
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-DWITH_PERSONAL_DIR
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