Add: support for emscripten (play-OpenTTD-in-the-browser)

Emscripten compiles to WASM, which can be loaded via
HTML / JavaScript. This allows you to play OpenTTD inside a
browser.

Co-authored-by: milek7 <me@milek7.pl>
This commit is contained in:
Patric Stout
2020-12-05 21:57:47 +01:00
committed by Patric Stout
parent 2da07f7615
commit d15dc9f40f
25 changed files with 844 additions and 12 deletions

View File

@@ -73,6 +73,11 @@
#include "safeguards.h"
#ifdef __EMSCRIPTEN__
# include <emscripten.h>
# include <emscripten/html5.h>
#endif
void CallLandscapeTick();
void IncreaseDate();
void DoPaletteAnimations();
@@ -104,6 +109,15 @@ void CDECL usererror(const char *s, ...)
ShowOSErrorBox(buf, false);
if (VideoDriver::GetInstance() != nullptr) VideoDriver::GetInstance()->Stop();
#ifdef __EMSCRIPTEN__
emscripten_exit_pointerlock();
/* In effect, the game ends here. As emscripten_set_main_loop() caused
* the stack to be unwound, the code after MainLoop() in
* openttd_main() is never executed. */
EM_ASM(if (window["openttd_syncfs"]) openttd_syncfs());
EM_ASM(if (window["openttd_abort"]) openttd_abort());
#endif
exit(1);
}