From d160536315ab60277e37faf8462dde52f4ff801d Mon Sep 17 00:00:00 2001 From: Jonathan G Rennison Date: Thu, 18 Jun 2020 17:06:07 +0100 Subject: [PATCH] Fix has_packets in ServerNetworkGameSocketHandler::SendMap --- src/network/network_server.cpp | 1 - 1 file changed, 1 deletion(-) diff --git a/src/network/network_server.cpp b/src/network/network_server.cpp index 671e19eca6..eb1221747d 100644 --- a/src/network/network_server.cpp +++ b/src/network/network_server.cpp @@ -635,7 +635,6 @@ NetworkRecvStatus ServerNetworkGameSocketHandler::SendMap() break; } } - if (has_packets) has_packets = this->savegame->HasPackets(); if (last_packet) { /* Done reading, make sure saving is done as well */