Codechange: simplify splitting of CargoPacket (#11286)
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@@ -1041,7 +1041,7 @@ struct VEHSChunkHandler : ChunkHandler {
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if (_cargo_count != 0 && IsCompanyBuildableVehicleType(v) && CargoPacket::CanAllocateItem()) {
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/* Don't construct the packet with station here, because that'll fail with old savegames */
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CargoPacket *cp = new CargoPacket(_cargo_count, _cargo_periods, _cargo_source, INVALID_STATION, _cargo_source_xy, _cargo_feeder_share);
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CargoPacket *cp = new CargoPacket(_cargo_count, _cargo_periods, _cargo_source, _cargo_source_xy, _cargo_feeder_share);
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v->cargo.Append(cp);
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}
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