(svn r291) Minor fix to english.txt
added debian support (blathijs) improved make install (blathijs)
This commit is contained in:
115
Makefile
115
Makefile
@@ -64,8 +64,34 @@
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# NOVERBOSE: supress all warnings and errors during compilation.
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# It looks nicer, but you will not know what went wrong. Use it on released (stable) sources only
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#
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# DATA_DIR_PREFIX: This sets the dir OpenTTD looks for the needed files.
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# MUST END WITH / if defined
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# Paths:
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# INSTALL: If not set, the game uses the directory of the binary to
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# store everything (lang, data, gm, save and openttd.cfg), this is the `old' behaviour.
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# In this case, none of the following paths are used, you also should _not_
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# use `make install', but copy the required stuff yourself (or just play out
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# of you source directory, which should work fine).
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# If you want to use `make install' to install the game globally, you should
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# define it _before_ you build the game. If you only define INSTALL when you
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# do `make install', the game won't be able to find it's files (so you should
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# also define all the following paths before building).
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#
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# So, the following paths should be defined if INSTALL is defined.
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# None of these paths have to end with /
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# PREFIX: Normally /usr/local
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# BINARY_DIR: The location of the binary, normally games. (Will be prefixed
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# with $PREFIX)
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# DATA_DIR: The location of the data (lang, data and gm), normally
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# share/games/openttd. (Will be prefixed with $PREFIX)
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# PERSONAL_DIR: The directory where openttd.cfg and the save folder will be
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# stored. You cannot use ~ here, define USE_HOMEDIR for that.
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# USE_HOMEDIR: If this variable is set, PERSONAL_DIR will be prefixed with
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# ~/ at runtime (the user's homedir)
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#
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# DEST_DIR: make install will use this directory instead of the filesystem
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# root to install its files. This should normally not be used by
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# ordinary users, currently it is only used for the debian
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# packaging. This value should only be set when calling `make
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# install' and is not saved in Makefile.config
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#
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# STATIC: link statically
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# CYGWIN: build in Cygwin environment
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@@ -127,7 +153,17 @@ endif
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# this is used if there aren't any makefile.config
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ifndef CONFIG_INCLUDED
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ENABLE_NETWORK:=1 # sets network on by default if there aren't any config file
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# sets network on by default if there aren't any config file
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ENABLE_NETWORK:=1
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# paths for make install
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# disabled as they would break it for some (many?) people if they were default
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#PREFIX:=/usr/local
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#DATA_DIR:=share/games/openttd
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#BINARY_DIR:=games
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#PERSONAL_DIR:=.openttd
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#USE_HOMEDIR:=1
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-include $(LIB_DETECTION)
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endif
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@@ -375,18 +411,6 @@ else
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STRGEN_FLAGS=
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endif
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# file paths setup
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ifdef GAME_DATA_DIR
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CDEFS += -DGAME_DATA_DIR=\"$(GAME_DATA_DIR)\"
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endif
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ifdef PERSONAL_DIR
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CDEFS += -DPERSONAL_DIR=\"$(PERSONAL_DIR)\"
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endif
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ifdef USE_HOMEDIR
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CDEFS += -DUSE_HOMEDIR
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endif
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# MIDI setup
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ifdef OSX
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@@ -426,15 +450,27 @@ TTDLDFLAGS += -Wl,--subsystem,windows
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endif
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# sets up the paths for use for make install
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ifdef BINARY_DIR
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BINARY_INSTALL:=$(BINARY_DIR)$(TTD)
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else
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BINARY_INSTALL:=$(INSTALL_DIR)$(TTD)
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ifdef INSTALL
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# We use _PREFIXED vars here, so the paths are recalculated every time, and
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# the prefix is not prepended in the makefile config
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BINARY_DIR_PREFIXED:=$(PREFIX)/$(BINARY_DIR)
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DATA_DIR_PREFIXED:=$(PREFIX)/$(DATA_DIR)
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# We use _INSTALL vars here, these vars are the locations where the files will
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# be installed
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DATA_DIR_INSTALL=$(DEST_DIR)/$(DATA_DIR_PREFIXED)
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BINARY_DIR_INSTALL=$(DEST_DIR)/$(BINARY_DIR_PREFIXED)
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# Let the code know where to find stuff
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ifdef DATA_DIR_PREFIXED
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CDEFS += -DGAME_DATA_DIR=\"$(DATA_DIR_PREFIXED)/\"
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endif
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ifdef PERSONAL_DIR
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CDEFS += -DPERSONAL_DIR=\"$(PERSONAL_DIR)/\"
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endif
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ifdef USE_HOMEDIR
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CDEFS += -DUSE_HOMEDIR
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endif
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ifdef DATA_DIR_PREFIX
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DATA_DIR:=$(DATA_DIR_PREFIX)
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else
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DATA_DIR:=$(INSTALL_DIR)
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endif
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##############################################################################
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@@ -594,15 +630,34 @@ mrproper: clean
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ifndef OSX
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ifndef MORPHOS
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install:
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@if [ "$(INSTALL)" == "" ]; then $(error make install is highly experimental at his state and not\
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ifeq ($(INSTALL),)
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$(error make install is highly experimental at his state and not\
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tested very much - use at your own risk - to use run \"make install INSTALL:=1\" - make sure makefile.config\
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is set correctly up - run \"make upgradeconf\")
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@if [ "$(DATA_DIR)" == "" ]; then $(error no install path set - check makefile.config)
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mkdir -p $(DATA_DIR)/lang
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mkdir -p $(DATA_DIR)/data
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cp $(TTD) $(BINARY_INSTALL)
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cp lang/*.lng $(DATA_DIR)/lang
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cp data/*.grf $(DATA_DIR)/data
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endif
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ifeq ($(PREFIX), )
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$(error no prefix set - check makefile.config)
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endif
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# We compare against the non prefixed version here, so we won't install
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# if only the prefix has been set
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ifeq ($(DATA_DIR),)
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$(error no data path set - check makefile.config)
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endif
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ifeq ($(BINARY_DIR),)
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$(error no binary path set - check makefile.config)
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endif
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# We'll install in $DEST_DIR instead of root if it is set (we don't
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# care about extra /'s
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mkdir -p $(DATA_DIR_INSTALL)/lang
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mkdir -p $(DATA_DIR_INSTALL)/data
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mkdir -p $(DATA_DIR_INSTALL)/gm
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mkdir -p $(BINARY_DIR_INSTALL)
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cp $(TTD) $(BINARY_DIR_INSTALL)
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cp lang/*.lng $(DATA_DIR_INSTALL)/lang
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cp data/*.grf $(DATA_DIR_INSTALL)/data
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cp data/opntitle.dat $(DATA_DIR_INSTALL)/data
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cp media/openttd.64.png $(DATA_DIR_INSTALL)
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else #MorphOS
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install:
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$(error make install is not supported on MorphOS)
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