(svn r24790) -Remove: Classic difficulty profiles.
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@@ -52,7 +52,7 @@ StringID EndGameGetPerformanceTitleFromValue(uint value)
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/** Save the highscore for the company */
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int8 SaveHighScoreValue(const Company *c)
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{
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HighScore *hs = _highscore_table[_settings_game.difficulty.diff_level];
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HighScore *hs = _highscore_table[SP_CUSTOM];
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uint i;
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uint16 score = c->old_economy[0].performance_history;
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