(svn r14735) -Codechange: remove a bit of bit-waste in the map array (without changing the map array) and make the CompanyIDs contiguous.
-Note: 15 should be enough for now... making it any more means adding more bytes to the map array and thus wasting more bits instead of reducing the bit waste.
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@@ -37,7 +37,7 @@
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#include "table/strings.h"
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extern const uint16 SAVEGAME_VERSION = 103;
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extern const uint16 SAVEGAME_VERSION = 104;
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SavegameType _savegame_type; ///< type of savegame we are loading
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