(svn r12143) -Fix (r8038): Engine::preview_player does not contain a Player ID. Rename this to preview_player_rank and change back to a uint8 to avoid confusion.
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@@ -124,7 +124,7 @@ struct Engine {
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uint16 duration_phase_1, duration_phase_2, duration_phase_3;
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byte lifelength;
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byte flags;
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PlayerByte preview_player;
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uint8 preview_player_rank;
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byte preview_wait;
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byte player_avail;
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VehicleType type; ///< type, ie VEH_ROAD, VEH_TRAIN, etc.
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