Fix: When loading old timetabled saves, also reset cached timetable duration
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@@ -182,10 +182,6 @@ static void Load_ORDR()
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while ((index = SlIterateArray()) != -1) {
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Order *order = new (index) Order();
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SlObject(order, GetOrderDescription());
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if (IsSavegameVersionBefore(SLV_190)) {
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order->SetTravelTimetabled(order->GetTravelTime() > 0);
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order->SetWaitTimetabled(order->GetWaitTime() > 0);
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}
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}
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}
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}
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