Adds additional zone configuration for cities, renames existing zone configuration to towns.
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committed by
Jonathan G Rennison

parent
272e583478
commit
d1d27c0748
@@ -614,11 +614,16 @@ struct EconomySettings {
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int8 town_growth_rate; ///< town growth rate
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uint8 town_growth_cargo_transported; ///< percentage of town growth rate which depends on proportion of transported cargo in the last month
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bool town_zone_calc_mode; ///< calc mode for town zones
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uint16 town_zone_0_mult; ///< multiplier for the size of zone 0
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uint16 town_zone_1_mult; ///< multiplier for the size of zone 1
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uint16 town_zone_2_mult; ///< multiplier for the size of zone 2
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uint16 town_zone_3_mult; ///< multiplier for the size of zone 3
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uint16 town_zone_4_mult; ///< multiplier for the size of zone 4
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uint16 town_zone_0_mult; ///< multiplier for the size of town zone 0
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uint16 town_zone_1_mult; ///< multiplier for the size of town zone 1
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uint16 town_zone_2_mult; ///< multiplier for the size of town zone 2
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uint16 town_zone_3_mult; ///< multiplier for the size of town zone 3
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uint16 town_zone_4_mult; ///< multiplier for the size of town zone 4
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uint16 city_zone_0_mult; ///< multiplier for the size of city zone 0
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uint16 city_zone_1_mult; ///< multiplier for the size of city zone 1
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uint16 city_zone_2_mult; ///< multiplier for the size of city zone 2
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uint16 city_zone_3_mult; ///< multiplier for the size of city zone 3
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uint16 city_zone_4_mult; ///< multiplier for the size of city zone 4
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uint8 larger_towns; ///< the number of cities to build. These start off larger and grow twice as fast
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uint8 initial_city_size; ///< multiplier for the initial size of the cities compared to towns
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TownLayout town_layout; ///< select town layout, @see TownLayout
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