(svn r17786) -Fix [FS#3265]: graphical glitches (matrices/scrollbars with wrong 'size') upon reiniting windows

This commit is contained in:
rubidium
2009-10-17 14:29:10 +00:00
parent 22ddb90fdb
commit d1d35b95b6
20 changed files with 38 additions and 49 deletions

View File

@@ -1857,7 +1857,7 @@ public:
case SLD_LOAD_SCENARIO:
case SLD_LOAD_HEIGHTMAP:
this->vscroll.UpdateCapacity(-1);
this->vscroll.SetCapacity(this->vscroll.GetCapacity() - 1);
case SLD_SAVE_GAME: this->GenerateFileName(); break;
case SLD_SAVE_SCENARIO: strecpy(this->edit_str_buf, "UNNAMED", &this->edit_str_buf[edit_str_size - 1]); break;
@@ -1974,7 +1974,7 @@ public:
break;
case SLWW_DRIVES_DIRECTORIES_LIST: { // Click the listbox
int y = (pt.y - this->widget[widget].top - 1) / 10;
int y = (pt.y - this->widget[SLWW_DRIVES_DIRECTORIES_LIST].top - 1) / 10;
if (y < 0 || (y += this->vscroll.GetPosition()) >= this->vscroll.GetCount()) return;
@@ -2092,7 +2092,7 @@ public:
this->widget[SLWW_SAVE_GAME].left += diff;
}
this->vscroll.UpdateCapacity(delta.y / 10);
this->vscroll.SetCapacity((this->widget[SLWW_DRIVES_DIRECTORIES_LIST].bottom - this->widget[SLWW_DRIVES_DIRECTORIES_LIST].top + 1) / 10);
}
virtual void OnInvalidateData(int data)