(svn r2046) -Codechange: moved all waypoint code to waypoint.c/waypoint.h
-Codechange: rewrote some functions while moving waypoint-stuff -Add: added support for 64k waypoints -Fix: made the waypoint struct a bit more logic (no bit-fucking)
This commit is contained in:
279
rail_cmd.c
279
rail_cmd.c
@@ -14,6 +14,7 @@
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#include "station.h"
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#include "sprite.h"
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#include "depot.h"
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#include "waypoint.h"
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extern uint16 _custom_sprites_base;
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@@ -37,9 +38,6 @@ enum { /* These values are bitmasks for the map5 byte */
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RAIL_DEPOT_TRACK_MASK = 1,
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RAIL_DEPOT_DIR = 3,
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RAIL_TYPE_WAYPOINT = 0xC4,
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RAIL_WAYPOINT_TRACK_MASK = 1,
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RAIL_SUBTYPE_MASK = 0x3C,
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RAIL_SUBTYPE_DEPOT = 0x00,
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RAIL_SUBTYPE_WAYPOINT = 0x04
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@@ -52,13 +50,6 @@ static inline bool IsRailDepot(byte m5)
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(m5 & RAIL_SUBTYPE_MASK) == RAIL_SUBTYPE_DEPOT;
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}
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static inline bool IsRailWaypoint(byte m5)
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{
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return
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(m5 & RAIL_TYPE_MASK) == RAIL_TYPE_DEPOT &&
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(m5 & RAIL_SUBTYPE_MASK) == RAIL_SUBTYPE_WAYPOINT;
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}
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/* Format of rail map5 byte.
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* 00 abcdef => Normal rail
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* 01 abcdef => Rail with signals
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@@ -689,196 +680,6 @@ int32 CmdBuildTrainDepot(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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return cost + _price.build_train_depot;
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}
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static void MakeDefaultWaypointName(Waypoint *cp)
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{
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int townidx = ClosestTownFromTile(cp->xy, (uint)-1)->index;
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Waypoint *cc;
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bool used_waypoint[64];
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int i;
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memset(used_waypoint, 0, sizeof(used_waypoint));
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// find an unused waypoint number belonging to this town
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for(cc = _waypoints; cc != endof(_waypoints); cc++) {
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if (cc->xy && cc->town_or_string & 0xC000 && (cc->town_or_string & 0xFF) == townidx)
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used_waypoint[(cc->town_or_string >> 8) & 0x3F] = true;
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}
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for(i=0; used_waypoint[i] && i!=lengthof(used_waypoint)-1; i++) {}
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cp->town_or_string = 0xC000 + (i << 8) + townidx;
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}
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// find a deleted waypoint close to a tile.
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static Waypoint *FindDeletedWaypointCloseTo(uint tile)
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{
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Waypoint *cp,*best = NULL;
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uint thres = 8, cur_dist;
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for(cp = _waypoints; cp != endof(_waypoints); cp++) {
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if (cp->deleted && cp->xy) {
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cur_dist = DistanceManhattan(tile, cp->xy);
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if (cur_dist < thres) {
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thres = cur_dist;
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best = cp;
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}
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}
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}
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return best;
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}
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/* Convert existing rail to waypoint */
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int32 CmdBuildTrainWaypoint(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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{
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uint tile = TILE_FROM_XY(x,y);
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Waypoint *cp;
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uint tileh;
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uint dir;
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SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION);
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if (!IsTileType(tile, MP_RAILWAY) || ((dir = 0, _map5[tile] != 1) && (dir = 1, _map5[tile] != 2)))
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return_cmd_error(STR_1005_NO_SUITABLE_RAILROAD_TRACK);
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if (!CheckTileOwnership(tile))
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return CMD_ERROR;
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if (!EnsureNoVehicle(tile)) return CMD_ERROR;
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tileh = GetTileSlope(tile, NULL);
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if (tileh != 0) {
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if (!_patches.build_on_slopes || tileh & 0x10 || !(tileh & (0x3 << dir)) || !(tileh & ~(0x3 << dir)))
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return_cmd_error(STR_0007_FLAT_LAND_REQUIRED);
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}
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// check if there is an already existing, deleted, waypoint close to us that we can reuse.
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cp = FindDeletedWaypointCloseTo(tile);
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if (cp == NULL) {
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cp = AllocateWaypoint();
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if (cp == NULL) return CMD_ERROR;
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cp->town_or_string = 0;
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}
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if (flags & DC_EXEC) {
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ModifyTile(tile, MP_MAP5, RAIL_TYPE_WAYPOINT | dir);
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if (--p1 & 0x100) { // waypoint type 0 uses default graphics
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// custom graphics
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_map3_lo[tile] |= 16;
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_map3_hi[tile] = p1 & 0xff;
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}
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cp->deleted = 0;
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cp->xy = tile;
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cp->build_date = _date;
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if (cp->town_or_string == 0) MakeDefaultWaypointName(cp); else RedrawWaypointSign(cp);
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UpdateWaypointSign(cp);
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RedrawWaypointSign(cp);
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SetSignalsOnBothDir(tile, dir ? 2 : 1);
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}
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return _price.build_train_depot;
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}
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static void DoDeleteWaypoint(Waypoint *cp)
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{
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Order order;
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cp->xy = 0;
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order.type = OT_GOTO_WAYPOINT;
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order.station = cp - _waypoints;
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DeleteDestinationFromVehicleOrder(order);
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if (~cp->town_or_string & 0xC000) DeleteName(cp->town_or_string);
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RedrawWaypointSign(cp);
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}
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// delete waypoints after a while
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void WaypointsDailyLoop(void)
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{
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Waypoint *cp;
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for(cp = _waypoints; cp != endof(_waypoints); cp++) {
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if (cp->deleted && !--cp->deleted) {
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DoDeleteWaypoint(cp);
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}
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}
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}
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static int32 RemoveTrainWaypoint(uint tile, uint32 flags, bool justremove)
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{
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Waypoint *cp;
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// make sure it's a waypoint
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if (!IsTileType(tile, MP_RAILWAY) || !IsRailWaypoint(_map5[tile]))
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return CMD_ERROR;
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if (!CheckTileOwnership(tile) && !(_current_player==17))
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return CMD_ERROR;
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if (!EnsureNoVehicle(tile))
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return CMD_ERROR;
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if (flags & DC_EXEC) {
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int direction = _map5[tile] & RAIL_WAYPOINT_TRACK_MASK;
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// mark the waypoint deleted
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for(cp=_waypoints; cp->xy != (TileIndex)tile; cp++) {}
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cp->deleted = 30; // let it live for this many days before we do the actual deletion.
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RedrawWaypointSign(cp);
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if (justremove) {
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ModifyTile(tile, MP_MAP5, 1<<direction);
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_map3_lo[tile] &= ~16;
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_map3_hi[tile] = 0;
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} else {
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DoClearSquare(tile);
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SetSignalsOnBothDir(tile, direction);
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}
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}
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return _price.remove_train_depot;
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}
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int32 CmdRemoveTrainWaypoint(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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{
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uint tile = TILE_FROM_XY(x,y);
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SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION);
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return RemoveTrainWaypoint(tile, flags, true);
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}
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// p1 = id of waypoint
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int32 CmdRenameWaypoint(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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{
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Waypoint *cp;
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StringID str;
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if (_decode_parameters[0] != 0) {
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str = AllocateNameUnique((const char*)_decode_parameters, 0);
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if (str == 0) return CMD_ERROR;
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if (flags & DC_EXEC) {
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cp = &_waypoints[p1];
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if (~cp->town_or_string & 0xC000) DeleteName(cp->town_or_string);
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cp->town_or_string = str;
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UpdateWaypointSign(cp);
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MarkWholeScreenDirty();
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} else {
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DeleteName(str);
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}
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} else {
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if (flags & DC_EXEC) {
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cp = &_waypoints[p1];
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if (~cp->town_or_string & 0xC000) DeleteName(cp->town_or_string);
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MakeDefaultWaypointName(cp);
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UpdateWaypointSign(cp);
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MarkWholeScreenDirty();
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}
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}
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return 0;
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}
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/* build signals, alternate between double/single, signal/semaphore,
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* pre/exit/combo-signals
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* p1 bits 0-2 - track-orientation, valid values: 0-5
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@@ -1300,14 +1101,6 @@ static int32 ClearTile_Track(TileIndex tile, byte flags)
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typedef struct DrawTrackSeqStruct {
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uint16 image;
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byte subcoord_x;
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byte subcoord_y;
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byte width;
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byte height;
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} DrawTrackSeqStruct;
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#include "table/track_land.h"
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// used for presignals
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@@ -1500,22 +1293,6 @@ static void DrawSpecialBuilding(uint32 image, uint32 tracktype_offs,
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AddSortableSpriteToDraw(image, ti->x + x, ti->y + y, xsize, ysize, zsize, ti->z + z);
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}
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/* This hacks together some dummy one-shot Station structure for a waypoint. */
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static Station *ComposeWaypointStation(uint tile)
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{
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Waypoint *waypt = &_waypoints[GetWaypointByTile(tile)];
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static Station stat;
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stat.train_tile = stat.xy = waypt->xy;
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/* FIXME - We should always keep town. */
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stat.town = waypt->town_or_string & 0xC000 ? GetTown(waypt->town_or_string & 0xFF) : NULL;
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stat.string_id = waypt->town_or_string & 0xC000 ? /* FIXME? */ 0 : waypt->town_or_string;
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stat.build_date = waypt->build_date;
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stat.class_id = 6; stat.stat_id = waypt->stat_id;
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return &stat;
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}
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static void DrawTile_Track(TileInfo *ti)
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{
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uint32 tracktype_offs, image;
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@@ -1719,58 +1496,6 @@ void DrawTrainDepotSprite(int x, int y, int image, int railtype)
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}
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}
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void DrawWaypointSprite(int x, int y, int stat_id, int railtype)
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{
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StationSpec *stat;
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uint32 relocation;
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DrawTileSprites *cust;
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DrawTileSeqStruct const *seq;
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uint32 ormod, img;
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ormod = SPRITE_PALETTE(PLAYER_SPRITE_COLOR(_local_player));
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x += 33;
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y += 17;
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// draw default waypoint graphics of ID 0
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if (stat_id == 0) {
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const DrawTrackSeqStruct *dtss = _track_depot_layout_table[4];
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img = dtss++->image;
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if (img & 0x8000) img = (img & 0x7FFF) + railtype*TRACKTYPE_SPRITE_PITCH;
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DrawSprite(img, x, y);
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for (; dtss->image != 0; dtss++) {
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Point pt = RemapCoords(dtss->subcoord_x, dtss->subcoord_y, 0);
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img = dtss->image;
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if (img & 0x8000) img |= ormod;
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DrawSprite(img, x + pt.x, y + pt.y);
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}
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return;
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}
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stat = GetCustomStation(STAT_CLASS_WAYP, stat_id - 1);
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assert(stat);
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relocation = GetCustomStationRelocation(stat, NULL, 1);
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// emulate station tile - open with building
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// add 1 to get the other direction
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cust = &stat->renderdata[2];
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img = cust->ground_sprite;
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img += railtype*((img<_custom_sprites_base)?TRACKTYPE_SPRITE_PITCH:1);
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if (img & 0x8000) img = (img & 0x7FFF);
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DrawSprite(img, x, y);
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foreach_draw_tile_seq(seq, cust->seq) {
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Point pt = RemapCoords(seq->delta_x, seq->delta_y, seq->delta_z);
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uint32 image = seq->image + relocation;
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DrawSprite((image&0x3FFF) | ormod, x + pt.x, y + pt.y);
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}
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}
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#define NUM_SSD_ENTRY 256
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#define NUM_SSD_STACK 32
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@@ -2176,7 +1901,7 @@ static void ClickTile_Track(uint tile)
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if (IsRailDepot(_map5[tile]))
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ShowTrainDepotWindow(tile);
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else if (IsRailWaypoint(_map5[tile]))
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ShowRenameWaypointWindow(&_waypoints[GetWaypointByTile(tile)]);
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ShowRenameWaypointWindow(GetWaypointByTile(tile));
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}
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