Add support for loading trunk savegames versions 293 - 299 (12.0)

Use modified upstream saveload implementation for these versions
Re-arrange headers to support multiple saveload implementations
This commit is contained in:
Jonathan G Rennison
2021-11-01 18:33:39 +00:00
parent c6f0559ad4
commit d1f1a6942a
88 changed files with 11154 additions and 511 deletions

View File

@@ -84,6 +84,8 @@
#define HAS_TRUETYPE_FONT
#endif
#include "saveload/saveload.h"
#include "table/strings.h"
#include "table/settings.h"
@@ -3028,3 +3030,8 @@ void SetupTimeSettings()
{
_settings_time = (_game_mode == GM_MENU || _settings_client.gui.override_time_settings) ? _settings_client.gui : _settings_game.game_time;
}
const SettingTable &GetSettingsTableInternal()
{
return _settings;
}