(svn r1525) -Codechange: rewrote the _order_array, now it can be made dynamic.
-Codechange: renamed all 'schedule' stuff to 'order(list)' -Codechange: moved all order-stuff to order_cmd.c / order.h -Codechange: vehicles that share orders are now linked to eachother with next_shared/prev_shared in Vehicle Developers: please use AssignOrder to assign data to an order. If not, you _WILL_ make the save-routine to assert!
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23
ship_gui.c
23
ship_gui.c
@@ -863,15 +863,14 @@ void ShowShipDepotWindow(uint tile)
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}
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static void DrawSmallShipSchedule(Vehicle *v, int x, int y) {
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Order *sched;
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int sel;
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Station *st;
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int i = 0;
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static void DrawSmallOrderList(Vehicle *v, int x, int y) {
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const Order *order;
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int sel, i = 0;
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sel = v->cur_order_index;
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order = v->orders;
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for (sched = v->schedule_ptr; sched->type != OT_NOTHING; ++sched) {
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while (order != NULL) {
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if (sel == 0) {
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_stringwidth_base = 0xE0;
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DoDrawString( "\xAF", x-6, y, 16);
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@@ -879,11 +878,9 @@ static void DrawSmallShipSchedule(Vehicle *v, int x, int y) {
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}
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sel--;
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if (sched->type == OT_GOTO_STATION) {
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st = GetStation(sched->station);
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if (!(st->had_vehicle_of_type & HVOT_BUOY)) {
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SetDParam(0, sched->station);
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if (order->type == OT_GOTO_STATION) {
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if (!(GetStation(order->station)->had_vehicle_of_type & HVOT_BUOY)) {
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SetDParam(0, order->station);
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DrawString(x, y, STR_A036, 0);
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y += 6;
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@@ -891,6 +888,8 @@ static void DrawSmallShipSchedule(Vehicle *v, int x, int y) {
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break;
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}
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}
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order = order->next;
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}
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}
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@@ -998,7 +997,7 @@ static void PlayerShipsWndProc(Window *w, WindowEvent *e)
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DrawString(x + 12, y, STR_01AB, 0);
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}
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DrawSmallShipSchedule(v, x + 138, y);
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DrawSmallOrderList(v, x + 138, y);
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y += PLY_WND_PRC__SIZE_OF_ROW_BIG;
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}
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