(svn r1525) -Codechange: rewrote the _order_array, now it can be made dynamic.
-Codechange: renamed all 'schedule' stuff to 'order(list)' -Codechange: moved all order-stuff to order_cmd.c / order.h -Codechange: vehicles that share orders are now linked to eachother with next_shared/prev_shared in Vehicle Developers: please use AssignOrder to assign data to an order. If not, you _WILL_ make the save-routine to assert!
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@@ -94,7 +94,7 @@ static Station *GetStationAround(uint tile, int w, int h, int closest_station)
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return (closest_station == -1) ? NULL : GetStation(closest_station);
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}
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TileIndex GetStationTileForVehicle(Vehicle *v, Station *st)
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TileIndex GetStationTileForVehicle(const Vehicle *v, const Station *st)
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{
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switch (v->type) {
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case VEH_Train: return st->train_tile;
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@@ -2257,10 +2257,11 @@ static void DeleteStation(Station *st)
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index = st->index;
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DeleteWindowById(WC_STATION_VIEW, index);
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order.type = OT_GOTO_STATION;
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order.flags = 0;
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order.station = index;
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DeleteCommandFromVehicleSchedule(order);
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DeleteDestinationFromVehicleOrder(order);
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DeleteSubsidyWithStation(index);
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}
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