(svn r18837) -Codechange: Rename DrawStationTileSeq() to DrawCommonTileSeq() and move it to separate file.

This commit is contained in:
frosch
2010-01-16 22:25:44 +00:00
parent 199091600a
commit d27999e446
9 changed files with 113 additions and 89 deletions

View File

@@ -23,7 +23,6 @@
#include "industry.h"
#include "newgrf_cargo.h"
#include "newgrf_station.h"
#include "newgrf_commons.h"
#include "pathfinder/yapf/yapf_cache.h"
#include "road_internal.h" /* For drawing catenary/checking road removal */
#include "variables.h"
@@ -2456,48 +2455,7 @@ static void DrawTile_Station(TileInfo *ti)
total_offset = 0;
}
DrawStationTileSeq(ti, t, TO_BUILDINGS, total_offset, relocation, palette);
}
/**
* Draws a station, waypoint or depot including all subsprites on a tile.
* @param ti The tile to draw on
* @param dts Sprite and subsprites to draw
* @param to The transparancy bit that toggles drawing of these sprites
* @param total_offset Sprite-Offset between the current railtype and normal rail
* @param relocation Sprite-Offset for NewGRF defined stations
* @param default_palette The default recolour sprite to use (typically company colour)
*/
void DrawStationTileSeq(const TileInfo *ti, const DrawTileSprites *dts, TransparencyOption to, int32 total_offset, uint32 relocation, SpriteID default_palette)
{
const DrawTileSeqStruct *dtss;
foreach_draw_tile_seq(dtss, dts->seq) {
SpriteID image = dtss->image.sprite;
/* Stop drawing sprite sequence once we meet a sprite that doesn't have to be opaque */
if (IsInvisibilitySet(to) && !HasBit(image, SPRITE_MODIFIER_OPAQUE)) return;
if (relocation == 0 || HasBit(image, SPRITE_MODIFIER_USE_OFFSET)) {
image += total_offset;
} else {
image += relocation;
}
SpriteID pal = SpriteLayoutPaletteTransform(image, dtss->image.pal, default_palette);
if ((byte)dtss->delta_z != 0x80) {
AddSortableSpriteToDraw(
image, pal,
ti->x + dtss->delta_x, ti->y + dtss->delta_y,
dtss->size_x, dtss->size_y,
dtss->size_z, ti->z + dtss->delta_z,
!HasBit(image, SPRITE_MODIFIER_OPAQUE) && IsTransparencySet(to)
);
} else {
/* For stations and original spritelayouts delta_x and delta_y are signed */
AddChildSpriteScreen(image, pal, dtss->delta_x, dtss->delta_y, !HasBit(image, SPRITE_MODIFIER_OPAQUE) && IsTransparencySet(to));
}
}
DrawCommonTileSeq(ti, t, TO_BUILDINGS, total_offset, relocation, palette);
}
void StationPickerDrawSprite(int x, int y, StationType st, RailType railtype, RoadType roadtype, int image)