(svn r13255) -Codechange: move _opt to _settings.
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		| @@ -2550,7 +2550,7 @@ handle_nocash: | ||||
| 		bool is_pass = ( | ||||
| 			_players_ai[p->index].cargo_type == CT_PASSENGERS || | ||||
| 			_players_ai[p->index].cargo_type == CT_MAIL || | ||||
| 			(_opt.landscape == LT_TEMPERATE && _players_ai[p->index].cargo_type == CT_VALUABLES) | ||||
| 			(_settings.game_creation.landscape == LT_TEMPERATE && _players_ai[p->index].cargo_type == CT_VALUABLES) | ||||
| 		); | ||||
| 		Order order; | ||||
|  | ||||
| @@ -3285,7 +3285,7 @@ static void AiStateBuildRoadVehicles(Player *p) | ||||
| 		bool is_pass = ( | ||||
| 			_players_ai[p->index].cargo_type == CT_PASSENGERS || | ||||
| 			_players_ai[p->index].cargo_type == CT_MAIL || | ||||
| 			(_opt.landscape == LT_TEMPERATE && _players_ai[p->index].cargo_type == CT_VALUABLES) | ||||
| 			(_settings.game_creation.landscape == LT_TEMPERATE && _players_ai[p->index].cargo_type == CT_VALUABLES) | ||||
| 		); | ||||
| 		Order order; | ||||
|  | ||||
|   | ||||
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