Add setting: station rating waiting time tolerance depends on cargo class
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@@ -3500,7 +3500,18 @@ static void UpdateStationRating(Station *st)
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int b = ge->last_speed - 85;
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if (b >= 0) rating += b >> 2;
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byte waittime = ge->time_since_pickup;
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uint waittime = ge->time_since_pickup;
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if (_settings_game.station.cargo_class_rating_wait_time) {
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if (cs->classes & CC_PASSENGERS) {
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waittime *= 3;
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} else if (cs->classes & CC_REFRIGERATED) {
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waittime *= 2;
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} else if (cs->classes & (CC_MAIL | CC_ARMOURED | CC_EXPRESS)) {
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waittime += (waittime >> 1);
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} else if (cs->classes & (CC_BULK | CC_LIQUID)) {
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waittime >>= 2;
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}
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}
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if (ge->last_vehicle_type == VEH_SHIP) waittime >>= 2;
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(waittime > 21) ||
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(rating += 25, waittime > 12) ||
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