(svn r20366) -Codechange: store the rotation of the airport layout in the station struct and use it to rotate hangar tiles
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@@ -59,6 +59,7 @@ struct HangarTileTable {
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struct AirportSpec {
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const struct AirportFTAClass *fsm; ///< the finite statemachine for the default airports
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const AirportTileTable * const *table; ///< list of the tiles composing the airport
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Direction *rotation; ///< the rotation of each tiletable
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byte num_table; ///< number of elements in the table
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const HangarTileTable *depot_table; ///< gives the position of the depots on the airports
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byte nof_depots; ///< the number of hangar tiles in this airport
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