Cleanup: remove some unneeded c_str() calls

This commit is contained in:
Rubidium
2021-06-14 23:17:58 +02:00
committed by rubidium42
parent 05005dcdfa
commit d31a535c87
4 changed files with 6 additions and 6 deletions

View File

@@ -708,7 +708,7 @@ static void IniSaveSettingList(IniFile *ini, const char *grpname, StringList &li
group->Clear();
for (const auto &iter : list) {
group->GetItem(iter.c_str(), true)->SetValue("");
group->GetItem(iter, true)->SetValue("");
}
}
@@ -1272,7 +1272,7 @@ static void AILoadConfig(IniFile *ini, const char *grpname)
continue;
}
}
if (item->value.has_value()) config->StringToSettings(item->value->c_str());
if (item->value.has_value()) config->StringToSettings(*item->value);
}
}
@@ -1299,7 +1299,7 @@ static void GameLoadConfig(IniFile *ini, const char *grpname)
return;
}
}
if (item->value.has_value()) config->StringToSettings(item->value->c_str());
if (item->value.has_value()) config->StringToSettings(*item->value);
}
/**