Feature: Plugin framework for Social Integration with Steam, Discord, GOG, etc (#11628)
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@@ -31,6 +31,7 @@
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#include "network_gamelist.h"
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#include "../core/backup_type.hpp"
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#include "../thread.h"
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#include "../social_integration.h"
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#include "table/strings.h"
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@@ -845,6 +846,8 @@ NetworkRecvStatus ClientNetworkGameSocketHandler::Receive_SERVER_MAP_DONE(Packet
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SetLocalCompany(_network_join.company);
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}
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SocialIntegration::EventEnterMultiplayer(Map::SizeX(), Map::SizeY());
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return NETWORK_RECV_STATUS_OKAY;
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}
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