Cleanup: Use std::vector in RealSpriteGroup.

(cherry picked from commit f785a70a2b)
This commit is contained in:
Peter Nelson
2021-05-01 23:58:18 +01:00
committed by Jonathan G Rennison
parent d4c466200f
commit d3b9d19c5a
11 changed files with 21 additions and 35 deletions

View File

@@ -60,8 +60,8 @@
/* virtual */ const SpriteGroup *RailTypeResolverObject::ResolveReal(const RealSpriteGroup *group) const
{
if (group->num_loading > 0) return group->loading[0];
if (group->num_loaded > 0) return group->loaded[0];
if (!group->loading.empty()) return group->loading[0];
if (!group->loaded.empty()) return group->loaded[0];
return nullptr;
}