Cleanup: Use std::vector in RealSpriteGroup.
(cherry picked from commit f785a70a2b
)
This commit is contained in:

committed by
Jonathan G Rennison

parent
d4c466200f
commit
d3b9d19c5a
@@ -60,8 +60,8 @@
|
||||
|
||||
/* virtual */ const SpriteGroup *RailTypeResolverObject::ResolveReal(const RealSpriteGroup *group) const
|
||||
{
|
||||
if (group->num_loading > 0) return group->loading[0];
|
||||
if (group->num_loaded > 0) return group->loaded[0];
|
||||
if (!group->loading.empty()) return group->loading[0];
|
||||
if (!group->loaded.empty()) return group->loaded[0];
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user