(svn r16385) -Codechange: move u.disaster to DisasterVehicle.

This commit is contained in:
rubidium
2009-05-22 18:57:11 +00:00
parent 521c265282
commit d40c61749f
4 changed files with 52 additions and 54 deletions

View File

@@ -175,11 +175,6 @@ struct VehicleRoad {
RoadTypes compatible_roadtypes;
};
struct VehicleDisaster {
uint16 image_override;
VehicleID big_ufo_destroyer_target;
};
typedef Pool<Vehicle, VehicleID, 512, 64000> VehiclePool;
extern VehiclePool _vehicle_pool;
@@ -311,7 +306,6 @@ public:
VehicleRail rail;
VehicleAir air;
VehicleRoad road;
VehicleDisaster disaster;
} u;
/* cached oftenly queried NewGRF values */
@@ -621,6 +615,9 @@ public:
* As side-effect the vehicle type is set correctly.
*/
struct DisasterVehicle : public Vehicle {
uint16 image_override;
VehicleID big_ufo_destroyer_target;
/** Initializes the Vehicle to a disaster vehicle */
DisasterVehicle() { this->type = VEH_DISASTER; }
@@ -630,6 +627,7 @@ struct DisasterVehicle : public Vehicle {
const char *GetTypeString() const { return "disaster vehicle"; }
void UpdateDeltaXY(Direction direction);
bool Tick();
DisasterVehicle *Next() { return (DisasterVehicle*)this->Vehicle::Next(); }
};
#define FOR_ALL_VEHICLES_FROM(var, start) FOR_ALL_ITEMS_FROM(Vehicle, vehicle_index, var, start)