Codechange: add map size related functions to Map structure
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@@ -36,7 +36,7 @@ TileExtended *_me = nullptr; ///< Extended Tiles of the map
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* @param size_x the width of the map along the NE/SW edge
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* @param size_y the 'height' of the map along the SE/NW edge
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*/
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void AllocateMap(uint size_x, uint size_y)
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/* static */ void Map::Allocate(uint size_x, uint size_y)
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{
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/* Make sure that the map size is within the limits and that
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* size of both axes is a power of 2. */
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