Version: Committing version data for tag: jgrpp-0.21.0
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jgrpp-0.20.1 27891 0 jgrpp-0.20.1
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9150df8a455c726aa960ce8fcac7e58d583b7aa0aed4d567c2c8eb90355d8691 -
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jgrpp-0.21.0 27912 0 jgrpp-0.21.0
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f9f4cf47a8609ece71d60931d5eb50a45aad665a5e1566c05579f3d0e58badcd -
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README.md
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README.md
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## JGR's Patchpack version 0.20.1
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## JGR's Patchpack version 0.21.0
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This is a collection of patches applied to [OpenTTD](http://www.openttd.org/)
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@@ -29,6 +29,7 @@ See [jgrpp-changelog.md](jgrpp-changelog.md) for changelog.
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* Programmable signals: [imported](http://www.tt-forums.net/viewtopic.php?f=33&t=47690)
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This includes additions to the patch from the [Spring 2013 Patch Pack](http://www.tt-forums.net/viewtopic.php?f=33&t=66892)
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These are not shown in the build signal window by default.
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* Upgrade airports: [imported](http://www.tt-forums.net/viewtopic.php?f=33&t=35867)
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@@ -183,6 +184,13 @@ See [jgrpp-changelog.md](jgrpp-changelog.md) for changelog.
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* Scheduled dispatch [imported](https://github.com/innocenat/OpenTTD-patches/tree/scheduled-dispatch-sx) (added in v0.20.0)
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* Add a setting to disable removing sea/rivers (added in v0.21.0)
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* Town growth
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* Towns build bridges over rails [imported](https://www.tt-forums.net/viewtopic.php?f=33t=76052) (added in v0.21.0)
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* Add very and extremely slow options to town growth rate setting. (added in v0.21.0)
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* Add a setting to scale town growth rate by proportion of town cargo transported. (added in v0.21.0)
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* Performance improvements
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* Improve dedicated server performance. Up to approximately 2.5x faster. (added in v0.8.1)
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* Improve cargodest link graph calculation performance. Up to approximately 2x faster. (~1.3x faster in v0.8.1, further improvements in v0.17.2)
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@@ -205,7 +213,9 @@ See [jgrpp-changelog.md](jgrpp-changelog.md) for changelog.
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* Add shift-clicking on vehicle depot button to select specific depot. (added in v0.16.1)
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* Increase maximum setting limits for per-company vehicle-type limits. (added in v0.17.0)
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* Increase maximum permitted vehicle name length (added in v0.17.0), vehicle group name length (added in v0.17.2), and depot/station name lengths (added in v0.20.0).
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* Trains break down after colliding with a road vehicle.
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* Trains break down after colliding with a road vehicle. (added in v0.20.0).
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* Add warning/info messages to timetable window. (added in v0.21.0).
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* Add ctrl+click on shared list button in order/timetable window to add single vehicle to a new group. (added in v0.21.0).
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* Various minor fixes, see changelog.
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* Translations
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* * *
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### v0.21.0 (2017-09-05)
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* Fix numerical overflow in date display/conversion when using high day lengths
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* Fix assertion when a GRF supplies an invalid sound.
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* Fix flickering when drawing vehicles in viewport, particularly in viewport map mode.
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* Fix possible desync when using scheduled dispatch in multiplayer.
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* Towns:
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* Add towns build bridges over rails patch (default off).
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* Add very and extremely slow options to town growth rate setting.
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* Add setting to scale town growth rate by proportion of town cargo transported.
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* Add setting to disable removing sea/rivers.
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* Programmable signals:
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* Add UI setting for whether programmable signals shown in UI (default off).
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* Remove programmable signals from ctrl-click signal type cycling.
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* Add warning/info messages to timetable window.
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* Add ctrl+click on shared list button in order/timetable window to add single vehicle to a new group.
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* Move some settings in interface category of settings window.
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* Add Korean translations by kiwitreekor.
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* Add German translations by Auge and kruemelmagic.
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* Bump trunk base from r27891 to r27912
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### v0.20.1 (2017-07-27)
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* Scheduled dispatch:
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* Fix hang when decloning vehicle orders.
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