(svn r16325) -Codechange: replace GetPoolItem(index) by PoolItem::Get(index)
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@@ -440,7 +440,7 @@ not_valid_below:;
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* It's unnecessary to execute this command every time for every bridge. So it is done only
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* and cost is computed in "bridge_gui.c". For AI, Towns this has to be of course calculated
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*/
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if (!(flags & DC_QUERY_COST) || (IsValidCompanyID(_current_company) && GetCompany(_current_company)->is_ai)) {
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if (!(flags & DC_QUERY_COST) || (IsValidCompanyID(_current_company) && Company::Get(_current_company)->is_ai)) {
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bridge_len += 2; // begin and end tiles/ramps
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if (IsValidCompanyID(_current_company))
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