(svn r26954) -Codechange: GUI-scale for AI/GS settings and NewGRF settings windows.

This commit is contained in:
peter1138
2014-10-04 18:19:22 +00:00
parent 49a4a5958d
commit d4a9b3aced
2 changed files with 8 additions and 5 deletions

View File

@@ -346,7 +346,7 @@ struct AISettingsWindow : public Window {
virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
{
if (widget == WID_AIS_BACKGROUND) {
this->line_height = FONT_HEIGHT_NORMAL + WD_MATRIX_TOP + WD_MATRIX_BOTTOM;
this->line_height = max(SETTING_BUTTON_HEIGHT, FONT_HEIGHT_NORMAL) + WD_MATRIX_TOP + WD_MATRIX_BOTTOM;
resize->width = 1;
resize->height = this->line_height;
@@ -371,6 +371,7 @@ struct AISettingsWindow : public Window {
int y = r.top;
int button_y_offset = (this->line_height - SETTING_BUTTON_HEIGHT) / 2;
int text_y_offset = (this->line_height - FONT_HEIGHT_NORMAL) / 2;
for (; this->vscroll->IsVisible(i) && it != visible_settings.end(); i++, it++) {
const ScriptConfigItem &config_item = **it;
int current_value = config->GetSetting((config_item).name);
@@ -412,7 +413,7 @@ struct AISettingsWindow : public Window {
}
}
DrawString(text_left, text_right, y + WD_MATRIX_TOP, str, colour);
DrawString(text_left, text_right, y + text_y_offset, str, colour);
y += this->line_height;
}
}