Codechange: Use GetVisibleRangeIterators() in more places. (#12190)

This replaces more first/last index calculation, along with indexed array/vector access, with iterator access instead.
This commit is contained in:
Peter Nelson
2024-02-27 20:10:06 +00:00
committed by GitHub
parent 529d813496
commit d4f0f0e2c5
14 changed files with 58 additions and 65 deletions

View File

@@ -441,8 +441,8 @@ public:
GfxFillRect(br, PC_BLACK);
Rect tr = r.Shrink(WidgetDimensions::scaled.inset).WithHeight(this->resize.step_height);
uint scroll_pos = this->vscroll->GetPosition();
for (auto it = this->display_list.begin() + scroll_pos; it != this->display_list.end() && tr.top < br.bottom; ++it) {
auto [first, last] = this->vscroll->GetVisibleRangeIterators(this->display_list);
for (auto it = first; it != last; ++it) {
const FiosItem *item = *it;
if (item == this->selected) {