Codechange: [Network] replace _realtime_tick with std::chrono

(cherry picked from commit 53c28a8ec9)
This commit is contained in:
Patric Stout
2021-02-25 19:30:16 +00:00
committed by Jonathan G Rennison
parent 729df75d3e
commit d4f208d9c1
10 changed files with 39 additions and 49 deletions

View File

@@ -17,6 +17,7 @@
#include "../network_type.h"
#include "../../core/pool_type.hpp"
#include <memory>
#include <chrono>
/**
* Enum with all types of TCP packets.
@@ -544,7 +545,7 @@ public:
uint32 last_frame; ///< Last frame we have executed
uint32 last_frame_server; ///< Last frame the server has executed
CommandQueue incoming_queue; ///< The command-queue awaiting handling
uint last_packet; ///< Time we received the last frame.
std::chrono::steady_clock::time_point last_packet; ///< Time we received the last frame.
NetworkRecvStatus CloseConnection(bool error = true) override;