Codechange: put stack variables in global variables for gamelog/crashlog

This commit is contained in:
Rubidium
2023-01-27 22:40:30 +01:00
committed by rubidium42
parent ed7685910d
commit d51d08ddcb
7 changed files with 21 additions and 55 deletions

View File

@@ -80,7 +80,7 @@ class CrashLogOSX : public CrashLog {
" Message: %s\n\n",
strsignal(this->signum),
this->signum,
message == nullptr ? "<none>" : message
message
);
}