Codechange: put stack variables in global variables for gamelog/crashlog
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@@ -80,7 +80,7 @@ class CrashLogOSX : public CrashLog {
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" Message: %s\n\n",
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strsignal(this->signum),
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this->signum,
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message == nullptr ? "<none>" : message
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message
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);
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}
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