(svn r27020) -Cleanup: some coding style consistency improvements (mostly spaces)

This commit is contained in:
rubidium
2014-10-15 18:31:37 +00:00
parent 155114aa98
commit d534c80e94
16 changed files with 26 additions and 26 deletions

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@@ -999,10 +999,10 @@ static const SpriteID SPR_CNST1_TOWNHOUSE_06_V1 = 1444;
static const SpriteID SPR_CNST2_TOWNHOUSE_06_V1 = 1445;
static const SpriteID SPR_BUILD_TOWNHOUSE_06_V1 = 1446; // 1st variation
static const SpriteID SPR_GRND_TOWNHOUSE_06_V1 = 1447;
static const SpriteID SPR_GRND_STADIUM_N = 1479; //stadium ground at north
static const SpriteID SPR_GRND_STADIUM_E = 1480; //stadium ground at east
static const SpriteID SPR_GRND_STADIUM_W = 1481; //stadium ground at west
static const SpriteID SPR_GRND_STADIUM_S = 1482; //stadium ground at south
static const SpriteID SPR_GRND_STADIUM_N = 1479; // stadium ground at north
static const SpriteID SPR_GRND_STADIUM_E = 1480; // stadium ground at east
static const SpriteID SPR_GRND_STADIUM_W = 1481; // stadium ground at west
static const SpriteID SPR_GRND_STADIUM_S = 1482; // stadium ground at south
static const SpriteID SPR_CNST1_TOWNHOUSE_06_V2 = 1501; // used as ground, but is stage1
static const SpriteID SPR_CNST1_TOWNHOUSE_06_V2_P = 1502; // pipes extensions for previous
static const SpriteID SPR_CNST2_TOWNHOUSE_06_V2_G = 1503; // Ground of cnst stage 2