(svn r17572) -Codechange: Use the Window::GetWidget() function to access nested widgets through the nested_array.

This commit is contained in:
alberth
2009-09-19 11:31:12 +00:00
parent 1be2568438
commit d54028fde8
26 changed files with 162 additions and 133 deletions

View File

@@ -223,8 +223,8 @@ public:
const AirportFTAClass *airport = GetAirport(_selected_airport_type);
int rad = _settings_game.station.modified_catchment ? airport->catchment : (uint)CA_UNMODIFIED;
uint16 top = this->nested_array[BAW_BTN_DOHILIGHT]->pos_y + this->nested_array[BAW_BTN_DOHILIGHT]->current_y + WD_PAR_VSEP_NORMAL;
NWidgetCore *panel_nwi = this->nested_array[BAW_BOTTOMPANEL];
uint16 top = this->GetWidget<NWidgetBase>(BAW_BTN_DOHILIGHT)->pos_y + this->GetWidget<NWidgetBase>(BAW_BTN_DOHILIGHT)->current_y + WD_PAR_VSEP_NORMAL;
NWidgetBase *panel_nwi = this->GetWidget<NWidgetBase>(BAW_BOTTOMPANEL);
int right = panel_nwi->pos_x + panel_nwi->current_x;
int bottom = panel_nwi->pos_y + panel_nwi->current_y;
/* only show the station (airport) noise, if the noise option is activated */