(svn r17572) -Codechange: Use the Window::GetWidget() function to access nested widgets through the nested_array.
This commit is contained in:
@@ -426,7 +426,7 @@ struct GameOptionsWindow : Window {
|
||||
this->SetWidgetLoweredState(GOW_FULLSCREEN_BUTTON, _fullscreen);
|
||||
|
||||
bool missing_files = BaseGraphics::GetUsedSet()->GetNumMissing() == 0;
|
||||
this->nested_array[GOW_BASE_GRF_STATUS]->SetDataTip(missing_files ? STR_EMPTY : STR_GAME_OPTIONS_BASE_GRF_STATUS, STR_NULL);
|
||||
this->GetWidget<NWidgetCore>(GOW_BASE_GRF_STATUS)->SetDataTip(missing_files ? STR_EMPTY : STR_GAME_OPTIONS_BASE_GRF_STATUS, STR_NULL);
|
||||
}
|
||||
};
|
||||
|
||||
|
Reference in New Issue
Block a user