(svn r15452) -Codechange: Add DC_NO_MODIFY_TOWN_RATING.

This commit is contained in:
frosch
2009-02-11 18:50:47 +00:00
parent 202e5ea78d
commit d5525b8f2d
6 changed files with 18 additions and 10 deletions

View File

@@ -389,7 +389,7 @@ CommandCost CmdPlantTree(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32
if (_game_mode != GM_EDITOR && IsValidCompanyID(_current_company)) {
Town *t = ClosestTownFromTile(tile, _settings_game.economy.dist_local_authority);
if (t != NULL) ChangeTownRating(t, RATING_TREE_UP_STEP, RATING_TREE_MAXIMUM);
if (t != NULL) ChangeTownRating(t, RATING_TREE_UP_STEP, RATING_TREE_MAXIMUM, flags);
}
if (flags & DC_EXEC) {
@@ -532,7 +532,7 @@ static CommandCost ClearTile_Trees(TileIndex tile, DoCommandFlag flags)
if (IsValidCompanyID(_current_company)) {
Town *t = ClosestTownFromTile(tile, _settings_game.economy.dist_local_authority);
if (t != NULL) ChangeTownRating(t, RATING_TREE_DOWN_STEP, RATING_TREE_MINIMUM);
if (t != NULL) ChangeTownRating(t, RATING_TREE_DOWN_STEP, RATING_TREE_MINIMUM, flags);
}
num = GetTreeCount(tile);