(svn r24246) -Add [FS#5052-ish]: [NewGRF] Variable with the current max speed for vehicles.
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@@ -37,6 +37,7 @@ struct Ship FINAL : public SpecializedVehicle<Ship, VEH_SHIP> {
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SpriteID GetImage(Direction direction, EngineImageType image_type) const;
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int GetDisplaySpeed() const { return this->cur_speed / 2; }
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int GetDisplayMaxSpeed() const { return this->vcache.cached_max_speed / 2; }
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int GetCurrentMaxSpeed() const { return min(this->vcache.cached_max_speed, this->current_order.max_speed * 2); }
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Money GetRunningCost() const;
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bool IsInDepot() const { return this->state == TRACK_BIT_DEPOT; }
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bool Tick();
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