Add initial support for loading JokerPP savegames

See #123
This commit is contained in:
Jonathan G Rennison
2019-12-28 13:06:22 +00:00
parent c75ed00f0f
commit d56d4ea51f
15 changed files with 207 additions and 13 deletions

View File

@@ -65,6 +65,15 @@ static void Load_TRRP()
SlObject(&stub, _trace_restrict_program_stub_desc);
prog->items.resize(stub.length);
SlArray(&(prog->items[0]), stub.length, SLE_UINT32);
if (SlXvIsFeaturePresent(XSLFI_JOKERPP)) {
for (size_t i = 0; i < prog->items.size(); i++) {
TraceRestrictItem &item = prog->items[i]; // note this is a reference,
if (GetTraceRestrictType(item) == 19 || GetTraceRestrictType(item) == 20) {
SetTraceRestrictType(item, (TraceRestrictItemType)(GetTraceRestrictType(item) + 2));
}
if (IsTraceRestrictDoubleItem(item)) i++;
}
}
CommandCost validation_result = prog->Validate();
if (validation_result.Failed()) {
char str[4096];