(svn r24324) -Codechange: Turn functions dealing with Textbufs into member functions.
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@@ -995,7 +995,7 @@ public:
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params(_settings_game.game_creation.town_name)
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{
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this->InitNested(desc, window_number);
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InitializeTextBuffer(&this->text, this->edit_str_buf, this->edit_str_size, this->max_chars);
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this->text.Initialize(this->edit_str_buf, this->edit_str_size, this->max_chars);
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this->RandomTownName();
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this->UpdateButtons(true);
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}
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@@ -1009,7 +1009,7 @@ public:
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} else {
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GetTownName(this->edit_str_buf, &this->params, this->townnameparts, &this->edit_str_buf[this->edit_str_size - 1]);
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}
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UpdateTextBufferSize(&this->text);
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this->text.UpdateSize();
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UpdateOSKOriginalText(this, WID_TF_TOWN_NAME_EDITBOX);
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this->SetWidgetDirty(WID_TF_TOWN_NAME_EDITBOX);
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