(svn r4128) - CodeChange: Add proper semantics for CargoID for such variables instead of using the general byte-type.

This commit is contained in:
Darkvater
2006-03-26 22:23:32 +00:00
parent 76f1609ee1
commit d5909f901a
14 changed files with 39 additions and 38 deletions

View File

@@ -156,7 +156,7 @@ static EngineID AiChooseTrainToBuild(byte railtype, int32 money, byte flag, Tile
return best_veh_index;
}
static EngineID AiChooseRoadVehToBuild(byte cargo, int32 money, TileIndex tile)
static EngineID AiChooseRoadVehToBuild(CargoID cargo, int32 money, TileIndex tile)
{
EngineID best_veh_index = INVALID_ENGINE;
int32 best_veh_cost = 0;
@@ -431,7 +431,7 @@ static void AiStateDoReplaceVehicle(Player *p)
typedef struct FoundRoute {
int distance;
byte cargo;
CargoID cargo;
void *from;
void *to;
} FoundRoute;
@@ -451,7 +451,7 @@ static Industry *AiFindRandomIndustry(void)
static void AiFindSubsidyIndustryRoute(FoundRoute *fr)
{
uint i;
byte cargo;
CargoID cargo;
Subsidy *s;
Industry *from, *to_ind;
Town *to_tow;
@@ -468,7 +468,7 @@ static void AiFindSubsidyIndustryRoute(FoundRoute *fr)
// Don't want passengers or mail
cargo = s->cargo_type;
if (cargo == 0xFF || cargo == CT_PASSENGERS || cargo == CT_MAIL || s->age > 7)
if (cargo == CT_INVALID || cargo == CT_PASSENGERS || cargo == CT_MAIL || s->age > 7)
return;
fr->cargo = cargo;
@@ -522,7 +522,7 @@ static void AiFindRandomIndustryRoute(FoundRoute *fr)
Industry *i,*i2;
Town *t;
uint32 r;
byte cargo;
CargoID cargo;
// initially error
fr->distance = -1;
@@ -535,7 +535,7 @@ static void AiFindRandomIndustryRoute(FoundRoute *fr)
// pick a random produced cargo
cargo = i->produced_cargo[0];
if (r & 1 && i->produced_cargo[1] != 0xFF) cargo = i->produced_cargo[1];
if (r & 1 && i->produced_cargo[1] != CT_INVALID) cargo = i->produced_cargo[1];
fr->cargo = cargo;