Merge branch 'master' into jgrpp

# Conflicts:
#	.github/workflows/ci-build.yml
#	src/ai/ai_gui.cpp
#	src/blitter/32bpp_optimized.cpp
#	src/blitter/32bpp_simple.cpp
#	src/blitter/32bpp_sse2.cpp
#	src/blitter/8bpp_optimized.cpp
#	src/blitter/8bpp_simple.cpp
#	src/blitter/null.cpp
#	src/blitter/null.hpp
#	src/company_gui.cpp
#	src/game/game_gui.cpp
#	src/genworld_gui.cpp
#	src/gfx.cpp
#	src/gfx_func.h
#	src/graph_gui.cpp
#	src/industry_gui.cpp
#	src/linkgraph/linkgraphjob.cpp
#	src/network/network_gui.cpp
#	src/newgrf_debug_gui.cpp
#	src/openttd.cpp
#	src/pathfinder/npf/aystar.h
#	src/road_gui.cpp
#	src/saveload/order_sl.cpp
#	src/saveload/saveload.cpp
#	src/saveload/saveload.h
#	src/script/api/script_log.cpp
#	src/script/api/script_town.cpp
#	src/script/script_gui.cpp
#	src/settings.cpp
#	src/settings_gui.cpp
#	src/settings_table.cpp
#	src/settings_type.h
#	src/smallmap_gui.cpp
#	src/sortlist_type.h
#	src/spritecache.cpp
#	src/spriteloader/grf.cpp
#	src/spriteloader/grf.hpp
#	src/spriteloader/spriteloader.hpp
#	src/station_cmd.cpp
#	src/station_cmd.h
#	src/station_gui.cpp
#	src/strings.cpp
#	src/toolbar_gui.cpp
#	src/town_cmd.cpp
#	src/town_gui.cpp
#	src/vehicle_gui.cpp
#	src/vehicle_gui_base.h
#	src/video/opengl.cpp
#	src/video/opengl.h
#	src/widgets/dropdown.cpp
#	src/widgets/dropdown_type.h
#	src/window_gui.h
This commit is contained in:
Jonathan G Rennison
2023-12-23 13:26:55 +00:00
249 changed files with 2737 additions and 2156 deletions

View File

@@ -51,16 +51,16 @@
case 0x8A: return this->t->grow_counter / TOWN_GROWTH_TICKS;
case 0x92: return this->t->flags; // In original game, 0x92 and 0x93 are really one word. Since flags is a byte, this is to adjust
case 0x93: return 0;
case 0x94: return ClampTo<uint16_t>(this->t->cache.squared_town_zone_radius[0]);
case 0x95: return GB(ClampTo<uint16_t>(this->t->cache.squared_town_zone_radius[0]), 8, 8);
case 0x96: return ClampTo<uint16_t>(this->t->cache.squared_town_zone_radius[1]);
case 0x97: return GB(ClampTo<uint16_t>(this->t->cache.squared_town_zone_radius[1]), 8, 8);
case 0x98: return ClampTo<uint16_t>(this->t->cache.squared_town_zone_radius[2]);
case 0x99: return GB(ClampTo<uint16_t>(this->t->cache.squared_town_zone_radius[2]), 8, 8);
case 0x9A: return ClampTo<uint16_t>(this->t->cache.squared_town_zone_radius[3]);
case 0x9B: return GB(ClampTo<uint16_t>(this->t->cache.squared_town_zone_radius[3]), 8, 8);
case 0x9C: return ClampTo<uint16_t>(this->t->cache.squared_town_zone_radius[4]);
case 0x9D: return GB(ClampTo<uint16_t>(this->t->cache.squared_town_zone_radius[4]), 8, 8);
case 0x94: return ClampTo<uint16_t>(this->t->cache.squared_town_zone_radius[HZB_TOWN_EDGE]);
case 0x95: return GB(ClampTo<uint16_t>(this->t->cache.squared_town_zone_radius[HZB_TOWN_EDGE]), 8, 8);
case 0x96: return ClampTo<uint16_t>(this->t->cache.squared_town_zone_radius[HZB_TOWN_OUTSKIRT]);
case 0x97: return GB(ClampTo<uint16_t>(this->t->cache.squared_town_zone_radius[HZB_TOWN_OUTSKIRT]), 8, 8);
case 0x98: return ClampTo<uint16_t>(this->t->cache.squared_town_zone_radius[HZB_TOWN_OUTER_SUBURB]);
case 0x99: return GB(ClampTo<uint16_t>(this->t->cache.squared_town_zone_radius[HZB_TOWN_OUTER_SUBURB]), 8, 8);
case 0x9A: return ClampTo<uint16_t>(this->t->cache.squared_town_zone_radius[HZB_TOWN_INNER_SUBURB]);
case 0x9B: return GB(ClampTo<uint16_t>(this->t->cache.squared_town_zone_radius[HZB_TOWN_INNER_SUBURB]), 8, 8);
case 0x9C: return ClampTo<uint16_t>(this->t->cache.squared_town_zone_radius[HZB_TOWN_CENTRE]);
case 0x9D: return GB(ClampTo<uint16_t>(this->t->cache.squared_town_zone_radius[HZB_TOWN_CENTRE]), 8, 8);
case 0x9E: return this->t->ratings[0];
case 0x9F: return GB(this->t->ratings[0], 8, 8);
case 0xA0: return this->t->ratings[1];