Add setting to control RV re-routing on road layout change
Default to road removal only This is due to poor performance with many RVs when town growth is continually adding to the road layout
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@@ -495,6 +495,7 @@ struct PathfinderSettings {
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bool roadveh_queue; ///< buggy road vehicle queueing
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bool forbid_90_deg; ///< forbid trains to make 90 deg turns
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uint8 reroute_rv_on_layout_change; ///< whether to re-route road vehicles when the layout changes
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bool reverse_at_signals; ///< whether to reverse at signals at all
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byte wait_oneway_signal; ///< waitingtime in days before a oneway signal
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