Codechange: unify the formatting of the game's caption

This commit is contained in:
Rubidium
2023-06-06 17:37:39 +02:00
committed by rubidium42
parent 9fa1984ef0
commit d5c0d3beb7
7 changed files with 21 additions and 19 deletions

View File

@@ -201,6 +201,8 @@ public:
return static_cast<VideoDriver*>(*DriverFactoryBase::GetActiveDriver(Driver::DT_VIDEO));
}
static std::string GetCaption();
/**
* Helper struct to ensure the video buffer is locked and ready for drawing. The destructor
* will make sure the buffer is unlocked no matter how the scope is exited.