(svn r13934) -Codechange [YAPP]: Handle through signals in the pathfinders. (michi_cc)

This commit is contained in:
rubidium
2008-08-02 22:49:10 +00:00
parent c34a1db15e
commit d5def69d87
3 changed files with 5 additions and 5 deletions

View File

@@ -719,10 +719,10 @@ static void NPFFollowTrack(AyStar* aystar, OpenListNode* current)
Trackdir dst_trackdir = RemoveFirstTrackdir(&trackdirbits);
DEBUG(npf, 5, "Expanded into trackdir: %d, remaining trackdirs: 0x%X", dst_trackdir, trackdirbits);
/* Check for oneway signal against us */
/* Tile with signals? */
if (IsTileType(dst_tile, MP_RAILWAY) && GetRailTileType(dst_tile) == RAIL_TILE_SIGNALS) {
if (HasSignalOnTrackdir(dst_tile, ReverseTrackdir(dst_trackdir)) && !HasSignalOnTrackdir(dst_tile, dst_trackdir))
/* if one way signal not pointing towards us, stop going in this direction. */
if (HasSignalOnTrackdir(dst_tile, ReverseTrackdir(dst_trackdir)) && !HasSignalOnTrackdir(dst_tile, dst_trackdir) && IsOnewaySignal(dst_tile, TrackdirToTrack(dst_trackdir)))
/* If there's a one-way signal not pointing towards us, stop going in this direction. */
break;
}
{