Codechange: differentiate between UDP, TCP and compatibility MTU values
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@@ -30,7 +30,9 @@ static const uint16 NETWORK_DEFAULT_PORT = 3979; ///< The defau
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static const uint16 NETWORK_ADMIN_PORT = 3977; ///< The default port for admin network
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static const uint16 NETWORK_DEFAULT_DEBUGLOG_PORT = 3982; ///< The default port debug-log is sent to (TCP)
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static const uint16 SEND_MTU = 1460; ///< Number of bytes we can pack in a single packet
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static const uint16 UDP_MTU = 1460; ///< Number of bytes we can pack in a single UDP packet
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static const uint16 TCP_MTU = 1460; ///< Number of bytes we can pack in a single TCP packet
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static const uint16 COMPAT_MTU = 1460; ///< Number of bytes we can pack in a single packet for backward compatibility
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static const byte NETWORK_GAME_ADMIN_VERSION = 1; ///< What version of the admin network do we use?
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static const byte NETWORK_GAME_INFO_VERSION = 4; ///< What version of game-info do we use?
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@@ -46,14 +48,14 @@ static const uint NETWORK_PASSWORD_LENGTH = 33; ///< The maxim
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static const uint NETWORK_CLIENTS_LENGTH = 200; ///< The maximum length for the list of clients that controls a company, in bytes including '\0'
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static const uint NETWORK_CLIENT_NAME_LENGTH = 25; ///< The maximum length of a client's name, in bytes including '\0'
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static const uint NETWORK_RCONCOMMAND_LENGTH = 500; ///< The maximum length of a rconsole command, in bytes including '\0'
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static const uint NETWORK_GAMESCRIPT_JSON_LENGTH = SEND_MTU - 3; ///< The maximum length of a gamescript json string, in bytes including '\0'. Must not be longer than SEND_MTU including header (3 bytes)
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static const uint NETWORK_GAMESCRIPT_JSON_LENGTH = COMPAT_MTU-3; ///< The maximum length of a gamescript json string, in bytes including '\0'. Must not be longer than COMPAT_MTU including header (3 bytes)
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static const uint NETWORK_CHAT_LENGTH = 900; ///< The maximum length of a chat message, in bytes including '\0'
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static const uint NETWORK_GRF_NAME_LENGTH = 80; ///< Maximum length of the name of a GRF
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/**
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* Maximum number of GRFs that can be sent.
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* This limit is reached when PACKET_UDP_SERVER_RESPONSE reaches the maximum size of SEND_MTU bytes.
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* This limit is reached when PACKET_UDP_SERVER_RESPONSE reaches the maximum size of UDP_MTU bytes.
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*/
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static const uint NETWORK_MAX_GRF_COUNT = 62;
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