TBTR: Update template veh sprite IDs when loading savegame/GRFs.

This commit is contained in:
Jonathan G Rennison
2016-02-15 23:19:41 +00:00
parent 77ca326997
commit d688039a42
5 changed files with 40 additions and 3 deletions

View File

@@ -2991,6 +2991,9 @@ bool AfterLoadGame()
ResetSignalHandlers();
AfterLoadLinkGraphs();
AfterLoadTemplateVehiclesUpdateImage();
return true;
}
@@ -3028,4 +3031,5 @@ void ReloadNewGRFData()
/* redraw the whole screen */
MarkWholeScreenDirty();
CheckTrainsLengths();
AfterLoadTemplateVehiclesUpdateImage();
}