Feature: Allow base sounds set to be changed mid-game. (#12399)
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@@ -27,6 +27,7 @@ MixerChannel *MxAllocateChannel();
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void MxSetChannelRawSrc(MixerChannel *mc, int8_t *mem, size_t size, uint rate, bool is16bit);
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void MxSetChannelVolume(MixerChannel *mc, uint volume, float pan);
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void MxActivateChannel(MixerChannel*);
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void MxCloseAllChannels();
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uint32_t MxSetMusicSource(MxStreamCallback music_callback);
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